Are you a designer of an Arcade game on Facebook?
Why are they good examples?
- They possess short play times – On a platform such as Facebook, most players don’t have time to play for long periods of time. Having a one minute time limit lets people play once or several times if they want.
- They give players goals – Simple concept, get the highest score you can within the allotted minute, an easy challenge that can be highly addictive.
- They reset scores – Resetting the scores every week gives new players an accomplishable goal/challenge to achieve
- They sell upgrades/unlockables – By playing the game, you are able to earn coins that can be used to purchase upgrades which may lead to an even higher score. They also give developers possible revenue opportunities.
So far, Combustic has not implemented virtual goods, but if they did they would provide themselves with great monetizing opportunities.
Have you guys played these games? Do you agree?